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■ HERO & LESSER ENEMIES
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SIMON BELMONDO You play as Simon, a young man who inherits the blood of a hero and wields a whip with mysterious power. | ZOMBIE They appear in the great hall. They are weak, but unexpectedly tenacious as they emerge one after another. |
BATS (I & II) Type I will fly in a waveform path. Type II will lunge at you abruptly. | PANTHER They appear in the first stage. They start running when you reach a certain distance. |
FISH MAN They will suddenly emerge from the water and spit fire at the player. | ARMOR Their movement is sluggish, but they will not die from a single blow. |
MEDUSA They fly around in a waveform pattern. It is surprisingly simple to evade them with a jump. | CROW They aim while flapping their wings. Their movements are unpredictable. |
HUNCHBACK A repulsive foe who eerily stares and trembles as you approach. They hop around quickly, so aim for the moment they land on the ground. | GHOST It is crucial to attack them when they are fixated on you. |
WHITE SKELETON They will toss bones at you while keeping a distance. | RED SKELETON No matter how many times they are felled, they will always revive. |
BONE TOWER It emits fire irregularly. Very durable, and difficult to defeat if you do not attack it continuously. | AXE ARMOR The axes they throw will return to them like a boomerang. |
WHITE DRAGON They breathe out fireball projectiles while undulating their necks. Let's attack them with the chain whip. | GIANT EAGLE They only show up to transport the hunchbacks. It is best to hit the hunchbacks right after they drop. |
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■ SUB-WEAPONS
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POCKET WATCH |
DAGGER |
AXE |
Stops the movement of all enemies on the screen. Using it reduces your number of hearts by five. (Does not work against bosses after Block 3.) |
Its power is slight, but it travels straight toward the enemy at a fast speed. It disappears when it hits enemies or ornamental candles. |
Its power is great, but the speed is somewhat slow. It travels in a parabolic path. |
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HOLY WATER |
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CROSS |
Its power is great, but the speed is slow. After being thrown, it will break on the floor and combust. You can burn enemies in the fire. |
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Its speed is slow, but it has the greatest power. It will rebound at varying points, like when it hits a wall for example. |
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■ OTHER ITEMS
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HEART Increases the number of times a sub-weapon can be used. (One point each.) | BIG HEART It has the same effect of five smaller hearts. |
ROSARIO It will annihilate all of the enemies on the screen. | INVISIBILITY POTION Allows you to become invulnerable for a certain amount of time. |
CHAIN Increases the power of the whip up to two additional levels. (First is the chain, second is the long chain.) | MONEY BAG Adds 100 points (red bag), 400 points (blue bag), or 700 points (white bag) to your score. |
2 RAPID SHOT Allows the sub-weapon to be thrown 2 times consecutively. Appears when you destroy enemies or ornaments ten times in a row with the same item. | 3 RAPID SHOT Allows the sub-weapon to be thrown 3 times consecutively. Appears when you destroy enemies or ornaments ten times in a row with the same item. |
MEAT Restores some of the player's vitality. Appears if you whip certain locations of the screen. | MAGIC POWER SPHERE Completely restores the player's vitality. By taking this, a block of the castle will be cleared. |
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■ BOSS ENEMIES
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VAMPIRE BAT |
MEDUSA |
MUMMY MEN |
They evade your whip and attack from overhead. If you use the axe or clock, you can easily defeat them. |
The second strong enemy. She usually hides as a stone statue, but reveals her true nature when approached. The clock, holy water, and cross are effective against her. |
The third major obstacle. Given that they are twins, they will attack in a pincer movement. In addition, they will fling off bandages in a wavelike pattern. |
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FRANKENSTEIN & H.B. |
DEATH |
DRACULA |
The hunchback will make this fight much more complicated by throwing fireballs at you. |
Acts as an adjutant of Dracula's castle. He makes sickles appear from everywhere on the screen that target the player. The cross is an effective weapon. |
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